Again, this is crucial for such a project/fan remake. So assuming the duo receives a C&D letter, they can simply replace the textures and release their demo. This is something that troubled a lot of indie creators that wanted to recreate older games in newer engines. To their credit, the duo has spent most of their time creating gameplay mechanics and new animations. And since it looks promising, we really don’t know whether Square Enix will send them a C&D letter. My guess is that we might get a playable demo sometime in the future.įreakRaider and Konrad Majewski plan to release a version in the future, featuring numerous levels from the original game. After all, this will be a huge – and demanding – project. However, I don’t really know whether the duo will be able to complete it. To be honest, I really like what I’m seeing here. As such, Lara will be more flexible and the game will – hopefully – has fewer bugs than its original version. From what we can see, the team aims to fix and improve everything that gamers hated in Angel of Darkness. This video showcases some gameplay mechanics, as well as some of Lara’s new moves and animations. And yesterday, FreakRaider and Konrad Majewski shared a new WIP video from it. There are 70 Secrets for you to find, new moves, new enemies, and new vehicles to ride.
There are 30 massive levels all set in exotic Egyptian locations. Back in July 2021, we shared some new screenshots from the upcoming fan remake of Tomb Raider: The Angel of Darkness in Unreal Engine 4. If you thought her last five adventures were exciting, wait until you see what she has planned for you this time.